An experimental method using technology to connect thousands of people to develop creative solutions to governance problems rapidly

Objective: to improve governance and decision-making, as well as the design of interventions, using crowd-sourcing methods

Connected Citizens (http://game.connected-citizens.org/about) is a global conversation about how connectedness will change the relationship between citizens and governments, and how government services will be designed and delivered in the future. New civic technologies are changing the relationship between people and their governments. In many places around the world, governments are struggling to provide core services, while citizens are demanding more. In a time of both resource constraint and massive disruption, creativity and new ideas are necessary to keep our cities and communities functioning well.

Connected Citizens is a collaborative forecasting game designed to bring together networks and voices from all over the world—previously unlinked—to create insights for change. When a game is played on a specific date, a problem is articulated and then anyone can weigh in with a solution. Some players will spend 5 minutes reviewing what other players are saying, others will play for a few hours while the game is live.  Every idea counts and with thousands of participants ranging from CEOs to students, When a game is played on a specific date, a problem is articulated and then anyone can weigh in with a solution. Some players will spend 5 minutes reviewing what other players are saying, others will play for a few hours while the game is live.  Every idea counts and with thousands of participants ranging from CEOs to students, there is massive potential for innovative solutions to problems.